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Forum Stuff => Forum Feedback => Topic started by: Mark on October 10, 2008, 12:14:57 PM

Title: The Future of the Community
Post by: Mark on October 10, 2008, 12:14:57 PM
The Future of the Community

Okay people, this is going to be a long post. Youíre certainly not entitled to listen to anything I have to say. I am, after all, nothing more then a moderator. I wield no actual authority or control over the forums.

But I am also a member here. Iím not just the person who gets to ban people for getting out of line, and I have a genuine heartfelt feeling for the members of this community. To that end, I think there are some issues here that need to be addressed if this community is going to continue to function well into the future. Letís first, look at the cause/effect of our current situation.

1)   Cause: No Republic Commando 2 (Or at least, not yet)
Effect: No new game to talk about.
2)   Cause: Delay between Republic Commando/Imperial Commando
Effect: No new books to talk about.
3)   Cause: Lack of Commando Presence in Clone Wars TV Series
Effect: No new shows to talk about.

Now granted weíve had TFU and the TV Series (and movie) in general to talk about, and wild speculation about the ImpCom books, but thatís only going to get us so far. And in that lack of anything official to talk about, weíve run into a snag.

Weíve run out of Commando-related things to talk about.

Now this could be debated for hours, because in fact I can think of a number of Commando related things that havenít yet been discussed, but thatís a story for another time, so Iíve got an entirely different direction to take this in.

In the absence of anything official for the Commandos, letís make our own officiality. (Yes, I made up a word.)

What do I mean by this? Well itís simple really. Three small steps weíre going to take Ė as a community Ė to preserve ourselves.

1)   Weíre going to form a Commando Division. Every member of the forum is allowed one fictional (no canons!) character in the Commando Division, with an emphasis on Commandos (not training Sergeants or Nulls!)

2)   Weíre going to start a round-robin story telling cycle that will explore this Clone Division one day at a time as it experiences the Clone Wars. Anyone who wants to will have a chance to write a Ďchapterí in our Divisionís glorious history as part of the Grand Army of the Republic.

3)   The RPG branch of our community can then take things even farther and join our timeline and community created effort to add in an entirely new and different element to our officiality (I used my new word twice, that makes it real) campaign.

Itís my belief that in taking these steps we can continue to churn out material for the community to discuss argue and debate about for months (if not years!) to come, and span the gap between book series and video games for those among us who remain the dedicated fans.

Select members are going to be getting some PMís about this. I have no intentional of leading this effort (I hate leading anything, to be quite honest) and I intend to use my moderative (another new word!) influence to establish a small Community Council to oversee the development of this project.
Title: Re: The Future of the Community
Post by: RC-044/Four-Four on October 10, 2008, 05:19:11 PM
It sounds good. Do you want the people who will create the chapters to tell you they are doing one or will there be a forum for it all?
Title: Re: The Future of the Community
Post by: Mark on October 10, 2008, 05:20:06 PM
It sounds good. Do you want the people who will create the chapters to tell you they are doing one or will there be a forum for it all?

We're going to organize it under the Community Council. There are some PM's going around about that right now, I'm hoping we'll have more information next week.
Title: Re: The Future of the Community
Post by: Noldorin Mando on October 10, 2008, 05:55:44 PM
Sounds great.
Title: Re: The Future of the Community
Post by: flyboy424 on October 10, 2008, 06:02:23 PM
I agree that it sounds good, and nice use of new words there Akula!

I was thinking though, seeing how I need to learn Java for my degree course (although I found out today that it was much easier then I thought as I already know Delphi and C# and therefore the basics of Java syntax, meaning I could comfortably add it to the list of languages I can understand  8) ) I could try putting together a quick program to enable people to help make their characters for this, much like this Halo 3 multiplayer character creator someone made shortly before the release of the related game (except I may not be as good with the image manipulation as the developer of that program).  It's just an idea, and I too don't really want to have to do any leadership, but I'd still be happy to help out.
Title: Re: The Future of the Community
Post by: Darin Daru'Kasem on October 10, 2008, 06:05:33 PM
now, THAT is a good idea, nice thinking Akula. 
Title: Re: The Future of the Community
Post by: Mark on October 10, 2008, 09:43:02 PM
I agree that it sounds good, and nice use of new words there Akula!

I was thinking though, seeing how I need to learn Java for my degree course (although I found out today that it was much easier then I thought as I already know Delphi and C# and therefore the basics of Java syntax, meaning I could comfortably add it to the list of languages I can understand  8) ) I could try putting together a quick program to enable people to help make their characters for this, much like this Halo 3 multiplayer character creator someone made shortly before the release of the related game (except I may not be as good with the image manipulation as the developer of that program).  It's just an idea, and I too don't really want to have to do any leadership, but I'd still be happy to help out.

This is a good idea, if it can be done.
Title: Re: The Future of the Community
Post by: Darin Daru'Kasem on October 10, 2008, 09:53:02 PM
I think it could be done... but it'd be hard
Title: Re: The Future of the Community
Post by: H-BOMB on October 10, 2008, 10:08:25 PM
Sooo will this be in the RPG or fanfiction forums? And how long should each chapter thing be?
Title: Re: The Future of the Community
Post by: Rogue70 on October 10, 2008, 11:09:11 PM
sounds interesting
I know some really talented writers that might want to visit the site to read
Title: Re: The Future of the Community
Post by: Anecdote on October 11, 2008, 01:26:10 AM
I eagerly look forward to this!
Title: Re: The Future of the Community
Post by: flyboy424 on October 11, 2008, 05:22:26 AM
This is a good idea, if it can be done.
Sure.  Here is the Halo 3 one I was talking about. (http://compactwater.wordpress.com/2007/11/17/halo-3-character-maker/)  I was thinking of something similar, but using text instead of images.  Basically, by having a set of pre-defined fields we can let people enter their characters details (like name, armour colour, etc) and generate a file or something containing all their details.  If I can research into it and learn the skills, I might be able to work with someone good with images to also make a feature creating an avatar based on set features (like the Halo 3 one), but that will likely have to wait for a future release.

I downloaded a Java IDE last night so once it's installed, I will get to work on a basic UI with name, nickname and armour colour fields and I might add in extra stuff like equipment (based on what's available in RepComm, i.e. multiplayer character armour permutations).  I'll release a beta once it's done (although actually, as I have a uni assignment to finish for just over a weeks time, I might have to prioritise that to get it done first, but I'm hoping for a release sometime this weekend at the moment).
Title: Re: The Future of the Community
Post by: Darin Daru'Kasem on October 11, 2008, 07:59:45 AM
Just to ask... would it to be to hard to the one like in ReoComm
Title: Re: The Future of the Community
Post by: flyboy424 on October 11, 2008, 09:10:44 AM
If your talking about the multiplayer 'customize' menu in RepComm, then yes that would be pretty hard for me at the moment.  I've just had a little play around with the IDE I got last night and it doesn't seem to allow me to do exactly what I want, but since I have 6 other languages to fall back on (although I can only really fall back on 3 of them!) I can always just start in one of those, most likely Delphi as it's my main language.

EDIT: It seems that it's more trouble then it's worth at the moment, so unitl I can get better with the interface, I'm going to start development in Delphi as I can get a beta ready in about an hour or two with that.  My assignment isn't as hard as I thought it would be, so I'm going to leave it until tomorrow and/or possibly monday (as I don't have to go in until 4:00 PM!).

EDIT 2:  Ahh, that's much better.  OK, I already feel like I've made more progress with Delphi, even though I've just sized the program!  Just to say, if anyone wants to send me a 512x512 image to use for the program background I can put it in, otherwise It'll just be blue or grey or something.  Thinking about it, if anyone wants to create some custom buttons too that would be great (I think I'll just have quit and create ones for now) otherwise it's the default Windows 2000 style ones.  I've set mine to be 128x32.

EDIT 3: I've managed to get an aplha build done.  It only has basic output, but it's enough to show you what it is I've got in mind.  I'm thinking about changing the message box to a custom built one, but that will take a bit more time and I would like a custom image if I do decide to do it (32x32 shoud be OK ;) ;) ).
(http://www.x-plane.org/home/flyboy424/screenie.jpg)
Title: Re: The Future of the Community
Post by: H-BOMB on October 11, 2008, 12:37:22 PM
Coool... sounds great!
Title: Re: The Future of the Community
Post by: Darin Daru'Kasem on October 11, 2008, 12:45:17 PM
Looking Forward to when its done!  :P And what do you mean "Buttons"? And when is Predicted time of Finishing? I dunno but If you need anything, I might be able to help
Title: Re: The Future of the Community
Post by: flyboy424 on October 11, 2008, 01:05:25 PM
By buttons, I mean the things you press! (I really don't know how else to explain!)  Apart from the screen listing all the details you just entered, I'm not sure exactly what other outputs should be so I'm going to have the program create a simple .txt file with your details in that you could share.  Like I said earlier, I'm willing to put in some time to learn what I need to expand it to output images you can use here on the forums.

I'm not exactly sure when it'll be finished, but judging by the progress I've made I can probably release a beta by the end of today.  The only help I need is on the images and the exact details to be entered for each commando (which I'm going to let the Community Council decide on, but until then using what I think should be used).
Title: Re: The Future of the Community
Post by: H-BOMB on October 11, 2008, 01:18:25 PM
Well, I was PM'ed so I guess I'm on the council. I'm thinking we should make each Chapter longer than a simple RPG post. Maybe a couple paragraphs per chapter. Before we start making the story we should get started making the layout. Who else was PM'ed? I need some help here, you know?
Title: Re: The Future of the Community
Post by: Darin Daru'Kasem on October 11, 2008, 01:36:31 PM
Hmmm sounds good, but I sure wasn't PM'd
Title: Re: The Future of the Community
Post by: flyboy424 on October 11, 2008, 01:46:50 PM
And neither was I, but I'm fine with that.  I'm happy to let others make all the decisions. :)
Title: Re: The Future of the Community
Post by: H-BOMB on October 11, 2008, 01:52:32 PM
I'm happy to let you help, flyboy424. That commando creator thing is looking awesome.
Title: Re: The Future of the Community
Post by: flyboy424 on October 11, 2008, 01:56:53 PM
I must say, I think it looks much more professional then the other real project I've done so far.  I'm just playing around with file I/O (Input/Output) at the moment, so I'm getting my first few bugs with it, but apart from that it's going great.  Once I've sorted out file I/O I think I'll release a beta.

EDIT: OK, It seems to be working.  I've just uploaded it to my website and here is a direct link (http://www.x-plane.org/home/flyboy424/Republic Commando character creation program.zip) (I knew I wouldn't need that increased attachment space! :P ).

(http://www.x-plane.org/home/flyboy424/input screen small.jpg) (http://www.x-plane.org/home/flyboy424/message small.jpg)
Title: Re: The Future of the Community
Post by: H-BOMB on October 11, 2008, 02:21:53 PM
I just tried it out, it works awesomely. <If that's a word.
Title: Re: The Future of the Community
Post by: Darin Daru'Kasem on October 11, 2008, 03:41:50 PM
Very nice Ner Vod.... But be a little more creative with the Tool's, like add some other stuff, not just what we know about.
Title: Re: The Future of the Community
Post by: flyboy424 on October 11, 2008, 03:54:32 PM
I just tried it out, it works awesomely. <If that's a word.
Thanks.  If it isn't a word, use Akula's rule and use it again in a sentence to make it official :P . (I'm going to have to use that rule from now on! :D )

Very nice Ner Vod.... But be a little more creative with the Tool's, like add some other stuff, not just what we know about.
Tell me what you want and I'll see about including it.  One thing I definitely want actually is more specialities.  As I said, I'm waiting for the Community Council to decide on what details are wanted exactly, but I will keep what I've done so far going as long as I can (and remember, this is a single afternoons work!).

EDIT: OK , after thinking about it, here is a rough list of what I need to improve on my personal goals for the project, but lack the skills to do them:

--Program Icon.  I could possibly get one done, but I know others here would be much better at it.
--More specialities.  I can think of a few, but I would like for everyone else to contribute their ideas.
--Images.  As I mentioned, I want to be able to let my program create both avatars and signatures tailor made for the custom commandos created in this program.  I lack both the art and programming skills, but the latter I can work on easily.
--More equipment.  Again , I can think of a few more things to include, but would like others to contribute.

I think that's it for now.  One concern I have is for the number field.  I'm sure everyone will eventually work it out, but I'm wondering if (providing it's kept by the community council) there will be anything I could reference to automatically check if a number is taken (ideally a database would do, but I understand that may not be possible).  If I can, I'll see if I can get my program to access and check/update a master file stored somewhere (I should have space on my website still), but that depends on the limitations of Delphi really and I know it can interface with databases.
Title: Re: The Future of the Community
Post by: Mark on October 11, 2008, 04:45:37 PM
At the moment the "Action Council" consists of the following people:

Drake Vhett
H_Bomb
RC-1989
RC-1138 [Boss]

Their current task is to come up with some 'guidelines' for the council. Namely I'd like to establish how long Council Members remain on the council and how elections are going to work.

At the moment, I think Council Members should serve for a year, and elections should be general elections by the community with a popular vote deciding the council. I'm of the opinion that no Council Members should ever serve back to back terms unless a full council (five members) cannot be found without a duplicated member. If a vacancy occurs before a year is up, the Council should elect a member to fill the vacant position.

The Council's duties, meantime, are something like the following:
1) Commissioning and collecting Fan/Custom Art to increase the Community Universe
2) Ordering the Community Roster (NOT ordering the members, but organizing and arranging the roster)
3) Arranging the Timeline and Ordering it
4) Commissioning and ordering Fan-Fictions and Stories to increase the Community Universe
5) Over seeing the rotation of the Community Roster through the Fan-Fiction, Stories, and Art to increase the Community Universe

I made a new term up here, let me explain what I mean by "Community Universe". Over at the Wing Commander CIC they have a designated carrier from the universe as the 'official' carrier for the community. We're going to have an 'official division' with player-created characters on it. The idea behind the Community Universe is that we use our fan-fiction and fan-art users to create our own stories around our own community to talk about and discuss around the forums.

My hope is that the members - the people who write the fan-fiction - and some of our extremely skilled fan-art people will jump in here when we have requests of them, and that everyone will get involved in the round-robin community writing project I'd like to start.
Title: Re: The Future of the Community
Post by: Darin Daru'Kasem on October 11, 2008, 08:17:20 PM
Thanks.  If it isn't a word, use Akula's rule and use it again in a sentence to make it official :P . (I'm going to have to use that rule from now on! :D )
Tell me what you want and I'll see about including it.  One thing I definitely want actually is more specialities.  As I said, I'm waiting for the Community Council to decide on what details are wanted exactly, but I will keep what I've done so far going as long as I can (and remember, this is a single afternoons work!).

EDIT: OK , after thinking about it, here is a rough list of what I need to improve on my personal goals for the project, but lack the skills to do them:

--Program Icon.  I could possibly get one done, but I know others here would be much better at it.
--More specialities.  I can think of a few, but I would like for everyone else to contribute their ideas.
--Images.  As I mentioned, I want to be able to let my program create both avatars and signatures tailor made for the custom commandos created in this program.  I lack both the art and programming skills, but the latter I can work on easily.
--More equipment.  Again , I can think of a few more things to include, but would like others to contribute.



For Specialty's, I think "Multi-purpose" and "None" Still thinking of more..... :EDIT:  Here's another one, Ammo packs, Don't know what it would look like though... And Demo Pack, Those are some names, I'll come up with Descriptions later  :D
Title: Re: The Future of the Community
Post by: A-77 Commander Fordo'Ad on October 12, 2008, 12:59:14 AM
Maybe you could collaborate with RC-1989 for the images? He seems very adaept at image manipulation xD.
Title: Re: The Future of the Community
Post by: H-BOMB on October 12, 2008, 01:16:03 AM
I think perhaps sabotage, assassination, espionage, and heavy support roles should be added.
Title: Re: The Future of the Community
Post by: flyboy424 on October 12, 2008, 04:57:39 AM
Thanks for the suggestions.  I'll try to add them later on today if I get time.

Here's another one, Ammo packs, Don't know what it would look like though... And Demo Pack
Blaster and ant-armour packs are already included as equipment, so I'm not sure how they'll fit into the speciality part exactly, but if you can think of a way then that'll be great.

Maybe you could collaborate with RC-1989 for the images? He seems very adaept at image manipulation xD.
I have seen his work and I agree that it would be nice to have his help, but at the moment I'd rather let someone contact me as this is just a side project for me at the moment plus as I said earlier I don't currently have the skills to implement it yet.  Akula also said said RC-1989 on the community council too so he may be tied up for a bit (you can still contact me though if interested :) ).

EDIT: OK, I've finished the assignment I needed to do and so I've been able to do some more on this.  I've just added the suggestions for specialities, plus one of my own, so grab the new version.  I'm going to startr work on a couple of new things and attempt to have a quick go at some image stuff, mainly for the program logo so I can get rid of the default Delphi one.

EDIT 2:  I've decided to 'borrow' one of the avatars Amy put up on the site until I can create/get my own.
Title: Re: The Future of the Community
Post by: Darin Daru'Kasem on October 12, 2008, 09:08:34 AM
No, I meant them as Backpacks, Just Comm packs are sorta dull, also, Tier should be in specialty's "Support" (not heavy, just all around support) and have like a Survival pack. Also, since you have Recconassince(spelling) then you should have a Recon Pack. still thinking of more  :D
Title: Re: The Future of the Community
Post by: flyboy424 on October 12, 2008, 09:19:08 AM
OK, I've just added to backpack section:

--ammo pack
--demo pack
--medical pack
--recon pack

I've also added 3 more specialities:

--field medic
--weapon support
--general support

As I'm mainly adding new items to the drop down lists, I'm going to change how the items are entered and have them in a seperate file.  That way you can just download the new file and not the entire program each time.
Title: Re: The Future of the Community
Post by: Darin Daru'Kasem on October 12, 2008, 09:27:51 AM
I'm trying to get it, But When I Download it, then When I click "Run" then No updates....
Title: Re: The Future of the Community
Post by: flyboy424 on October 12, 2008, 09:34:23 AM
OK, I think I should probably have mentioned I haven't updated the zip yet.  I'm going to wait until I have finished the new update before then, so you should currently be using beta 2.  It won't take too long though, justa couple of loops plus then checking it all, I expect maybe about half an hour max before next release.
Title: Re: The Future of the Community
Post by: Darin Daru'Kasem on October 12, 2008, 09:35:49 AM
Oh.. *slaps head* No wonder........ OK, everything's cleared up now  :D
Title: Re: The Future of the Community
Post by: IC-1989 on October 12, 2008, 09:47:37 AM
If you need someone to edit or provide images just ask me. I've got alot of repcom images you haven't seen before...

About the Fanfiction part: I think we start with the period of 10 BBG to 0 BBG or geonosis Basically this should be an introduction of your squad. And we should have a limit of text (otherwise we're getting a book of geonosis here).
Title: Re: The Future of the Community
Post by: flyboy424 on October 12, 2008, 09:53:13 AM
Oh.. *slaps head* No wonder........ OK, everything's cleared up now  :D
You should probably slap my head for not actually saying clearly before.  Just so you know, the next update may be a little delayed as I'm having some minor issues reading the file.

EDIT: OK, I've caught the bug and have got rid of it now.  Just need to replicate my code to populate the other drop down lists and then I'll be ready....

If you need someone to edit or provide images just ask me. I've got alot of repcom images you haven't seen before...
Once I've done my update, I'll have a little think about what I want exactly.  The main thing I guess is a set of images that could be layered and then flattened (like in photoshop) to create the avatars and sigs.

About the Fanfiction part: I think we start with the period of 10 BBG to 0 BBG or geonosis Basically this should be an introduction of your squad. And we should have a limit of text (otherwise we're getting a book of geonosis here).
Sounds good.  It should be interesting to read everything that everyones squads get into during training.
Title: Re: The Future of the Community
Post by: IC-1989 on October 12, 2008, 10:09:30 AM
Once I've done my update, I'll have a little think about what I want exactly.  The main thing I guess is a set of images that could be layered and then flattened (like in photoshop) to create the avatars and sigs.
Sounds good.  It should be interesting to read everything that everyones squads get into during training.

Just say what I need to make.... and about fanfics: The council should provide info about commando training or the battle of geo.

I also believe this council / community needs a logo so I'm making some concepts of it now....
Title: Re: The Future of the Community
Post by: Darin Daru'Kasem on October 12, 2008, 10:12:38 AM
If you need someone to edit or provide images just ask me. I've got alot of repcom images you haven't seen before...

About the Fanfiction part: I think we start with the period of 10 BBG to 0 BBG or geonosis Basically this should be an introduction of your squad. And we should have a limit of text (otherwise we're getting a book of geonosis here).
You should probably slap my head for not actually saying clearly before.  Just so you know, the next update may be a little delayed as I'm having some minor issues reading the file.
Once I've done my update, I'll have a little think about what I want exactly.  The main thing I guess is a set of images that could be layered and then flattened (like in photoshop) to create the avatars and sigs.
Sounds good.  It should be interesting to read everything that everyones squads get into during training.

I know it isn't my place, But in the RPG part, We should make it more realistic than other RPG's, Starting when you are a Young boy and in your training.


You should probably slap my head for not actually saying clearly before. 

OK. *slaps Flyboys head* I'll get around to Posting some Rep Comm Pics Later today, *Mutters* "Stupid Downloading time.."
Title: Re: The Future of the Community
Post by: flyboy424 on October 12, 2008, 10:23:18 AM
OK, the next release is ready.  This will be my last major update unitl image manipulation is implemented, and as such this is now version 1 of the program.
Title: Re: The Future of the Community
Post by: Darin Daru'Kasem on October 12, 2008, 10:28:47 AM
Most Impressive.. Here are some Images..

(http://i376.photobucket.com/albums/oo205/warrior108/RepCommYellowHelm1.gif)

(http://i376.photobucket.com/albums/oo205/warrior108/RepCommHelms2.gif)

(http://i376.photobucket.com/albums/oo205/warrior108/RepCommHelm6.gif)

(http://i376.photobucket.com/albums/oo205/warrior108/RepCommHelm5.gif)

(http://i376.photobucket.com/albums/oo205/warrior108/RepCommHelm4.gif)

(http://i376.photobucket.com/albums/oo205/warrior108/RepCommHelm3.gif)

(http://i376.photobucket.com/albums/oo205/warrior108/RepCommHalf-Helm1.gif)

(http://i376.photobucket.com/albums/oo205/warrior108/RepCommHelm1.gif)

I'll give you the IMG Codes if you need them
Title: Re: The Future of the Community
Post by: IC-1989 on October 12, 2008, 11:01:55 AM
OK, the next release is ready.  This will be my last major update unitl image manipulation is implemented, and as such this is now version 1 of the program.
Could you give us a link...
I know it isn't my place,

Just give your opinion... we're trying to make the fans/forum-members happy :D
Title: Re: The Future of the Community
Post by: Darin Daru'Kasem on October 12, 2008, 11:07:07 AM
OK, It seems to be working.  I've just uploaded it to my website and here is a direct link (http://www.x-plane.org/home/flyboy424/Republic Commando character creation program.zip) (I knew I wouldn't need that increased attachment space! :P ).

Think thats it.....
Title: Re: The Future of the Community
Post by: flyboy424 on October 12, 2008, 11:18:28 AM
Yep, that is the link.  I expect I'll update my site to provide a link to it there, but for now use the one from one of my much earlier posts.

Those pictures are good, Darin, and I'm not sure yet if I'll use any of them, but it certainly is tempting.

Now, after a quick think, I've decided to inclue a special feature that, although it might seem minor when you hear it, I think will enhance my program even more.  I'm not going to say what it is yet, and it's going to take a bit of time to fully implement it, but it's a first on any program I've done and I only intend to release it once I've got the image stuff sorted.

EDIT: It seems it'll take much longer then I originally thought.  Still, if I work on it every now and then, I should have it just about done by the time I've got to grips with dealing with images.
Title: Re: The Future of the Community
Post by: Darin Daru'Kasem on October 12, 2008, 12:05:10 PM
Please, please please please give us a hint?! lemme guess, *rubs chin* I know! Is it a Picture editor? so you can see what they look like? Or Ummmm, Gimme a minute.....

For the pictures, These are my Favs: (http://i376.photobucket.com/albums/oo205/warrior108/RepCommHelms2.gif)

(http://i376.photobucket.com/albums/oo205/warrior108/RepCommHelm1.gif)

Also, Flyboy, can you make it so you Don't have to write in the type of Gun, you have to chose? Like CD-17 Hand Blaster, DC-17m Interchangeable Weapon System, DC-15, stuff like that, to limit it down if ya know what I mean.
Title: Re: The Future of the Community
Post by: flyboy424 on October 12, 2008, 12:24:10 PM
The picture editor I've already mentioned I'm going to try and put in (well, sorta) so it's not that, although be sure that pictures will become a big part of the next release.  To be honest, I can't really think about how I could give a hint about the 'speacial feature'.  It's something most big software has these days, but you may not use it often except just after installing/configuring.  I did say it might seem like a minor thing when I first mentioned it, and I can only really see one option on it being used often (you'll know why when I do decide to mention it).
Title: Re: The Future of the Community
Post by: Darin Daru'Kasem on October 12, 2008, 12:27:03 PM
Hmmm.... lemme think....
Title: Re: The Future of the Community
Post by: H-BOMB on October 12, 2008, 11:40:56 PM
I think we should decide if each person wants their own Commando or their own Squad for this.

If people make their own squads we can organize each one individually.

If people make their own commandos, we can sort through them and organise each on into respective squads.

I might start to get together a roster of who wants to be included in this project, like Akula said.

Title: Re: The Future of the Community
Post by: Mark on October 13, 2008, 01:27:35 AM
I think we should decide if each person wants their own Commando or their own Squad for this.

If people make their own squads we can organize each one individually.

If people make their own commandos, we can sort through them and organise each on into respective squads.

I might start to get together a roster of who wants to be included in this project, like Akula said.



I'm inclined to say they should be commandos, not squads. Squads take much more time to organize and create, and new members who join the forums might not be inclined to do all that work, and so they won't join the Community Project. Individual Commandos are much easier to create.
Title: Re: The Future of the Community
Post by: Cassus on October 13, 2008, 05:07:42 AM
I'm inclined to say they should be commandos, not squads. Squads take much more time to organize and create, and new members who join the forums might not be inclined to do all that work, and so they won't join the Community Project. Individual Commandos are much easier to create.

I realize this is a commando site, but if you're going to remove the squad aspect, wouldn't it make more sense for us to just be our own legion of regular clone troopers?  I don't know about anyone else, but for me, commandos and squads kind of go hand-in-hand.  Besides, considering the sheer volume of people participating, if we're all going to be apart of the same "division", wouldn't be more like a legion instead of anything resembling commandos anyway?

Then again... I'll be honest and admit to not fully understanding how this whole thing will actually work.  So, I'm probably just confused.  At least, that's how I feel! :dead:
Title: Re: The Future of the Community
Post by: flyboy424 on October 13, 2008, 06:06:01 AM
I think that squads can still work, except instead of everyone having their own, each person joins together with 3 others so they form a squad together.  That way each person has just 1 commando and can have a squad.  I know that really relies on the number of participants being a multiple of 4, but it's an idea.

As it's the week, I'm not going to do much work on my project at the moment as university obviously takes priority.  I'll try to do bits each evening and wednesday I have free so I'll see if I can work then, but apart from that, it is temporarily on hold.
Title: Re: The Future of the Community
Post by: Mark on October 13, 2008, 11:08:35 AM
I realize this is a commando site, but if you're going to remove the squad aspect, wouldn't it make more sense for us to just be our own legion of regular clone troopers?  I don't know about anyone else, but for me, commandos and squads kind of go hand-in-hand.  Besides, considering the sheer volume of people participating, if we're all going to be apart of the same "division", wouldn't be more like a legion instead of anything resembling commandos anyway?

Then again... I'll be honest and admit to not fully understanding how this whole thing will actually work.  So, I'm probably just confused.  At least, that's how I feel! :dead:

Well you have to realize that every clone (Even Commandos) evolve on their own to a certain level before they are actually placed in a squad. And sometimes they might be pulled from that squad - even during training - and placed with another squad. So it's entirely likely that a commando evolves on his own before being placed with this 'brothers'.
Title: Re: The Future of the Community
Post by: Darin Daru'Kasem on October 13, 2008, 04:48:12 PM
I think that, are we talking RPGm or Fanfic? or the whole forum?
Title: Re: The Future of the Community
Post by: Cassus on October 13, 2008, 09:47:44 PM
Well you have to realize that every clone (Even Commandos) evolve on their own to a certain level before they are actually placed in a squad. And sometimes they might be pulled from that squad - even during training - and placed with another squad. So it's entirely likely that a commando evolves on his own before being placed with this 'brothers'.

Wait, what?  So, you're saying that this whole project will take place before each commando would have been placed into squads?  But, in the novels, don't they get placed in their squads essentially from "birth"?  I'm sorry, but I'm just not understanding how you can have a bunch of commandos running around solo without squads.  They wouldn't be commandos.

I just think there needs to be some clarification as to what's actually happening.  It's been asked a few times now whether it's RPG or Fanfic and I'm still really confused on exactly what this whole project is.  I understand the gist of it, that we'd be a collective group of clone soldiers and that we'd be creating our own like, timeline, but beyond that I'm not sure what's going on.  Will people have the chance to write brief fanfics that deals with their character and then someone else would write a fanfic about their character and so on and so forth?  Or are we talking a more RPG style where person A and person B directly interact with one another?

I apologize for being the only one who is really questioning the whole thing, but it definitely needs to be questioned.  It's a great idea and it sounds like it'll be really fun, but it just needs to be explained more.
Title: Re: The Future of the Community
Post by: Mark on October 13, 2008, 10:18:06 PM
But, in the novels, don't they get placed in their squads essentially from "birth"?  I'm sorry, but I'm just not understanding how you can have a bunch of commandos running around solo without squads.  They wouldn't be commandos.

Actually, neither the novels nor the game support this theory. It's a common misconception people seem to have stuck to for some odd reason, like the same people who STILL think Order 66 is implanted into people's genetic code and it's impossible for them to ignore. It's clear in both cases that Squads are assigned as the training progresses, not from the very beginning, which makes perfect sense when you think about it. We know now that the genetic code isn't any different between Commandos and regular Clones, which means there's an entire subset of skills (like shooting, computer use, galactic history, all of the special orders, etc etc) that need to be taught to BOTH groups. So it makes sense that up to a certain age they both receive the same training.

But no, my point wasn't that people are all running around solo, that would be silly indeed. The Council is going to organize the roster, so the council is in charge of placing people within a squad, and sorting through the specialities of the commandos to ensure squads have a balance (you wouldn't want an all-sniper squad, for example. Well, I would, but the Republic probably wouldn't). With a special emphasis on breaking up some of the cliques that have formed around here and getting people to 'broaden' their horizons socially.

As for the RPG thing, this is not an RPG perse, because no one has to do anything with the characters they make. That being said, the main goal of this is to bring the fan art, fan fiction, and RPG people together with a common thread and universe that they can all dabble in, only instead of each doing their own thing, everyone would be doing/working on the SAME thing, leading to alot more positive discussions around the board.
Title: Re: The Future of the Community
Post by: H-BOMB on October 14, 2008, 12:40:26 AM
We'll have to keep an order with the Squad Leaders though. We can't have too many of each specialty or things might become unbalanced.

I suppose I might start on the roster. Should I create a topic for it, or just post the members in this topic?
Title: Re: The Future of the Community
Post by: IC-1989 on October 14, 2008, 01:00:27 AM
I think it doesn't matter who wich speciality has.... I mean there are 10000 commandos
Title: Re: The Future of the Community
Post by: Cassus on October 14, 2008, 03:01:39 AM
Actually, neither the novels nor the game support this theory. It's a common misconception people seem to have stuck to for some odd reason, like the same people who STILL think Order 66 is implanted into people's genetic code and it's impossible for them to ignore. It's clear in both cases that Squads are assigned as the training progresses, not from the very beginning, which makes perfect sense when you think about it. We know now that the genetic code isn't any different between Commandos and regular Clones, which means there's an entire subset of skills (like shooting, computer use, galactic history, all of the special orders, etc etc) that need to be taught to BOTH groups. So it makes sense that up to a certain age they both receive the same training.

I'm very hesitant to just take your word on this one.  As such, normally I would insist on you giving references as to why you feel this way, but this is not the thread to do that, so I won't.

As for the RPG thing, this is not an RPG perse, because no one has to do anything with the characters they make.

Now you've completely lost me, but that's ok.  I think I'll spectate on this one.
Title: Re: The Future of the Community
Post by: flyboy424 on October 14, 2008, 11:48:42 AM
the council is in charge of placing people within a squad, and sorting through the specialities of the commandos to ensure squads have a balance (you wouldn't want an all-sniper squad, for example. Well, I would, but the Republic probably wouldn't). With a special emphasis on breaking up some of the cliques that have formed around here and getting people to 'broaden' their horizons socially
We'll have to keep an order with the Squad Leaders though. We can't have too many of each specialty or things might become unbalanced.

I suppose I might start on the roster. Should I create a topic for it, or just post the members in this topic?
Just so you're aware, I'm able to implement web features into my custom commando program so if you wish to set up an online resource, I should be able to have my program automatically update it (I say 'should' as I've never done it before) so it's a simple case of seeing who has selected what and then placing them as necessary.  I'm slowly learning the image stuff and I'm going to have a bit of practice with it all tonight, and with my 'special feature' and the removal of the squad input box, I've got quite a bit of work to keep me occupied when I'm not in uni (and as it's programming, I'm happy to do it :) ).
Title: Re: The Future of the Community
Post by: Mark on October 14, 2008, 12:19:34 PM
Just so you're aware, I'm able to implement web features into my custom commando program so if you wish to set up an online resource, I should be able to have my program automatically update it (I say 'should' as I've never done it before) so it's a simple case of seeing who has selected what and then placing them as necessary.  I'm slowly learning the image stuff and I'm going to have a bit of practice with it all tonight, and with my 'special feature' and the removal of the squad input box, I've got quite a bit of work to keep me occupied when I'm not in uni (and as it's programming, I'm happy to do it :) ).

I was actually wondering about that. I could set up an SQL Database and the program could write to the DB, and then we'd just need a PHP page to print up the results (all of which are fairly simple steps for me to take).

The only downside of this is that I would have to host the page on my server, not on the clone commandos site.
Title: Re: The Future of the Community
Post by: Mark on October 14, 2008, 12:26:36 PM
I'm very hesitant to just take your word on this one.  As such, normally I would insist on you giving references as to why you feel this way, but this is not the thread to do that, so I won't.

Well I'll throw you a couple of bones just to verify my claims.

1) In the RepCom game, first, we see that Boss is being introduced to his team towards the end of his training, not the beginning.
2) Also in the RepCom game, we see him going through a number of training steps the same as that of the other clones (when he's the little kid with the headband on).
3) Also from the game, there's a quote from one of the training instructors that says something like, "Found slicer for Delta Squad". And then goes on to reference what said slicer (Fixer) has done to the Kamino computer systems. This quote is presented in such a way as to state that the instructors are responsible for placing squads together, and it also rather strongly implies that squads are not placed together until after their specialities have been found (Which makes sense anyway, when you think about it, because you wouldn't want to stick four clones together and then find out they're all good at sniping, would you?)
4) To provide a reference from the novels (I don't have mine in front of me) at least one of the Commandos we see from the 'bastard' squad (Excuse the crude term) has lost his squad TWICE before, once during training. Since we know the Kaminos practice live fire, and Darmen actaully mentions knowing other squads who 'lost' brothers in training, it's safe to assume that some squad members were introduced to their squads for the first time much later in training then would be considered 'normal'.
Title: Re: The Future of the Community
Post by: flyboy424 on October 14, 2008, 12:38:05 PM
I was actually wondering about that. I could set up an SQL Database and the program could write to the DB, and then we'd just need a PHP page to print up the results (all of which are fairly simple steps for me to take).

The only downside of this is that I would have to host the page on my server, not on the clone commandos site.
SQL and database are 2 words I hope not to hear again for the next couple of days.  I had a very boring 1 hour practical session today which involved writing out various SQL statements to see what they do, which wasn't new to me.  If your happy dealing with that stuff then I'm very happy .

It shouldn't be too hard for me to learn the stuff as I'm sure I can find plenty of resources about integrating Delphi with SQL, plus the IDEs help section is bound to have something anyway.  I guess my task for tonight and tomorrow is to play around with both this and the image stuff then before integrating them into my program.
Title: Re: The Future of the Community
Post by: Mark on October 14, 2008, 03:38:05 PM
SQL and database are 2 words I hope not to hear again for the next couple of days.  I had a very boring 1 hour practical session today which involved writing out various SQL statements to see what they do, which wasn't new to me.  If your happy dealing with that stuff then I'm very happy .

It shouldn't be too hard for me to learn the stuff as I'm sure I can find plenty of resources about integrating Delphi with SQL, plus the IDEs help section is bound to have something anyway.  I guess my task for tonight and tomorrow is to play around with both this and the image stuff then before integrating them into my program.

I'd be happy to assist you with anything SQL related. I have vast amounts of experience with both SQL and PHP.

I was thinking about maybe asking you to help me with something else that's not community related that has to do with a web SQL Server and some programming, but now I think I won't!
Title: Re: The Future of the Community
Post by: Tabor on October 14, 2008, 03:59:52 PM
I'd be interested in helping out or reading and editing what others have written. I mean if you needed someone to help with that sort of thing. I'm an editor by trade, so I wouldn't mind!  :blush:
Title: Re: The Future of the Community
Post by: flyboy424 on October 14, 2008, 04:02:58 PM
I was thinking about maybe asking you to help me with something else that's not community related that has to do with a web SQL Server and some programming, but now I think I won't!
I'd be happy to assist you as well, just give me a couple of days to get over the boredom I faced today ;) .  One thing to consider though is that I've never used SQL server (even though I do hold a legal copy of SQL server 2008 CTP), and in fact the only SQL experience I have is this online tutorial, MS Access and Oracle (although I guess as SQL uses a set list of instructions, it shouldn't matter too much).  The programming stuff I should be OK at though as I can code pretty well, if I do say so myself (although Object-Oriented stuff I need to brush up on, another task for me for tomorrow! :) ).  If you want to PM me about it later this week, then I'll be happy to see what I can do over the week end.
Title: Re: The Future of the Community
Post by: H-BOMB on October 20, 2008, 12:31:32 AM
Hey, I'm just wondering if I could possibly create a single ARC trooper along with my Commando to tell the tales of the clone wars. I've got a really good idea for one. The ARCs didn't come into being until a bit later in the wars so I could start off with the commando and move on to the ARC. They did also have point of views from the Null is the repcom books so...
Title: Re: The Future of the Community
Post by: A-77 Commander Fordo'Ad on October 20, 2008, 01:03:01 AM
Hey  flyboy424 , could you add a Standard Backpack option for the next update?
Title: Re: The Future of the Community
Post by: Mark on October 20, 2008, 02:08:51 AM
Hey, I'm just wondering if I could possibly create a single ARC trooper along with my Commando to tell the tales of the clone wars. I've got a really good idea for one. The ARCs didn't come into being until a bit later in the wars so I could start off with the commando and move on to the ARC. They did also have point of views from the Null is the repcom books so...

I have to say no. If we allow one person to have an ARC, we have to let everyone have an arc. And well...the domain name has Commando in it, not ARC.

I wish I could say yes, but I think that just defeats the purpose.
Title: Re: The Future of the Community
Post by: flyboy424 on October 20, 2008, 07:46:22 AM
Hey  flyboy424 , could you add a Standard Backpack option for the next update?
Sure.  I haven't had much time to work on my program lately, and as I have to write 6 simple programs in Java by Monday (although to be fair 4 are just modifying code given to me to make it understandable) that collectively fulfil a set number of programming concepts I'm pretty busy at the moment so my next software update may not be for a while.  I'll try to update the equipment file tonight though and post the new version.
Title: Re: The Future of the Community
Post by: Darin Daru'Kasem on October 20, 2008, 12:43:53 PM
Okey Dokey artachoki
Title: Re: The Future of the Community
Post by: flyboy424 on October 20, 2008, 06:15:32 PM
OK, new equipment file uploaded.  I've out the links in my sig, so you can get it from there.
Title: Re: The Future of the Community
Post by: H-BOMB on October 21, 2008, 12:22:00 AM
I have to say no. If we allow one person to have an ARC, we have to let everyone have an arc. And well...the domain name has Commando in it, not ARC.

I wish I could say yes, but I think that just defeats the purpose.

No prob, akula.
Title: Re: The Future of the Community
Post by: Darin Daru'Kasem on October 21, 2008, 06:09:03 PM
OK, new equipment file uploaded.  I've out the links in my sig, so you can get it from there.

Try Silver in Color. And also have "Double Colors" . I understand if it is TONS of work, But what if you have like; "Scorch pattern" or "Fixer Pattern" and so on, (Maybe Make a Whole new pallet for Pattern) But then for like Orange, one could think the whole armor being Orange Also, Maroon is a good color, Brown, you Forgot Brown. Tan, another good color, good for deserts. I'll get around to posting more Ideas later, Like a full list. But can't get around to it today. Maybe later today or tomorrow.
Title: Re: The Future of the Community
Post by: Anecdote on October 22, 2008, 12:56:35 AM
Great job so far guys. Especially you flyboy! Take your time with it, I don't think we're in any rush, and real life comes first after all.  :P

Try Silver in Color. And also have "Double Colors" . I understand if it is TONS of work, But what if you have like; "Scorch pattern" or "Fixer Pattern" and so on, (Maybe Make a Whole new pallet for Pattern) But then for like Orange, one could think the whole armor being Orange Also, Maroon is a good color, Brown, you Forgot Brown. Tan, another good color, good for deserts. I'll get around to posting more Ideas later, Like a full list. But can't get around to it today. Maybe later today or tomorrow.
How about instead of calling it pattern, call it accents? Like, Armor main color, Armor accent colors?
Or for Camo, aren't there different types? Like Desert Camo, Jungle, etc. in the event we want to make that type of spec ops.
Title: Re: The Future of the Community
Post by: A-77 Commander Fordo'Ad on October 22, 2008, 01:56:32 AM
So I guess you could add Desert Camo, Woodland Camo, Urban Camo, and Winter Camo.
Title: Re: The Future of the Community
Post by: flyboy424 on October 22, 2008, 06:39:38 AM
It seems I've been given an extension on my programming assignment, so I have a bit more time then before.

For the colour schemes:  I was planning for a future version to have the option to have like a primary, secondary and tertiary colour, with different patterns possible (my inspiration is mainly Halo 3).  At the moment, some pictures are being made so that you will be able to select a pre-made scheme in the next version, but eventually I hope to get enough skills in image editing to have a more advanced colour selection feature.

I've created (http://forum.clonecommandos.net/index.php?topic=991.0) a new thread for my program in the 'Fanart and other creations' section (obviously more a 'other creations' then 'fanart' ;) ), so we can continue the discussion thread to help this one stay more focused.
Title: Re: The Future of the Community
Post by: IC-1989 on October 23, 2008, 04:23:38 PM
I'm currently working on a Clone Commmando Art Archive. Here are the results so far: http://forum.clonecommandos.net/index.php?topic=995.0
Title: Re: The Future of the Community
Post by: Rogue70 on October 24, 2008, 01:04:04 AM
89, that is an awesome collection, thanks