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Topics - flyboy424

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General Star Wars / EA to make new Star Wars games
« on: May 06, 2013, 06:09:04 PM »
Looks like we've found out who LucasArt's successor is (sort of).  EA have just got the exclusive rights to make new Star Wars games, which they'll be focusing on "a core audience" with.  They've stated that DICE (Battlefield) and Visceral Games (Dead Space) will join BioWare in making new games with the Star Wars IP.  So, Star Wars-themed Battlefield game, anyone? :D

General Star Wars / Jedi Outcast and Jedi Academy opensourced
« on: April 04, 2013, 09:48:35 AM »
So I just found out that following the announcement of LucaArts' closure, Raven Software have now released the source code for both Jedi Outcast and  Jedi Academy on SourceForge yesterday.

I played both these games quite a bit, but only on the Xbox.  I may have to keep an eye on what people do with the source code, and perhaps see about getting it up and running on my PC.

General Star Wars / Star Wars spin-off movies
« on: February 06, 2013, 12:30:50 PM »
Some time Episode VII is due to come out, two spin-off movies focusing on a 'specific character' each have been announced (with hints at more later).  One is being written by Lawrence Kasdan, who wrote Empire Strikes Back and co-wrote Return of the Jedi, while the other is being written by Simon Kinberg, with both also confirmed as consulting on the new trilogy as well.

Already I've seen media sites speculating on which characters will be the focus of the films, with Yoda, Boba Fett and Jabba the Hutt all being mentioned.

Personally I think a movie about Boba during the time between Eps III and IV could make for a great movie, or even around the time of ESB when he is hunting Han.

General Star Wars / Celebration Europe II
« on: August 27, 2012, 09:18:11 AM »
It was just announced that next July Celebration will return to Europe in Essen, Germany, right in time for the 30th anniversary of Return of the Jedi.

I'm really excited as its obviously much closer and easier for me to get to then the ones in the US.  I may be able to afford to do one or 2 days, especially as one of the local budget airlines flies to the closest airport to the convention, but I don't know for sure yet (more so as it'll be so close to the end of my degree studies).  Plus I want to go in my CP costume and I don't know if I'll have that done in time.

Is anyone else thinking of making the trip over yet?

PC and Console Gaming / Ouya
« on: July 12, 2012, 03:26:41 PM »
This is something that has been causing quite a storm these past few days.  Ouya is a new games console that has blown away all expectations by raising over $4,000,000 with 27 days still to go on its Kickstarter Page.  Its designed to be a $99 console running Android that is completely open, meaning developers don't have to buy expensive dev kits and SDK licenses.  The openness also means its very easy to hack, meaning you can take it apart (without voiding a warranty!) and make your own changes.  they even say you can make your own peripherals, should you choose (and be able to).

While its in its early days, it has already been confirmed that Minecraft will be a title on the platform, as well as an app for

The intended specs are:

Tegra3 quad-core processor
8GB of internal flash storage
HDMI connection to the TV, with support for up to 1080p HD
WiFi 802.11 b/g/n
Bluetooth LE 4.0
USB 2.0 (one)
Wireless controller with standard controls (two analog sticks, d-pad, eight action buttons, a system button), a touchpad
Android 4.0

Obviously this won't be comparable to the next gen Xbox and Playstation consoles (the former of which is rumoured to use a 16-core IBM PPC processor), but then for $99 and running an OS intended for mobile devices you wouldn't expect it to be.

PC and Console Gaming / Watch_Dogs
« on: June 05, 2012, 04:20:24 AM »
Did anyone see the gameplay demo from the Ubisoft press conference yesterday?  This game looks awesome.  I love the whole idea of an agency using the systems controlling a city to hunt dangerous people.

General Star Wars / Worst jobs in Star Wars
« on: September 15, 2011, 06:56:01 AM »
To celebrate the release of the SW saga on Blu-Ray IGN have made a list of the worst jobs in the Star Wars universe.  They're all based purely on the movies and have some pretty good commentary to go with them.

The man who originally created the now iconic Stormtroope helmet recently started selling helmets using the original moulds after getting a lot of interest from fans.  After selling 19 or so to the US the man, Andrew Ainsworth was sued by Lucasfilm for $20 million for copyright infringement.  After the case got nowhere in the US, as Andrew is based in the UK, the case came over here and the High Court of Appeal has ruled that as the helmets are not sculptures they are only covered by copyright for 15 years so Andrew is now free to sell them, despite George Lucas getting the backing of Steven Spielberg, Peter Jackson, James Cameron and Jim Henson.  Following that the Supreme Court has also followed suit and ruled against Lucasfilm.

This ruling now means that anyone can make and sell the helmets without infringing copyright, and likely applies to all film props in the UK which its now feared could be bad for the industry as film makers fear UK based prop-makers infringing copyright due to the way our copyright laws work.

The article also talks about how Andrew got the job making the helmets.

General Star Wars / What would you be?
« on: April 15, 2011, 12:07:37 PM »
So, was thinking today about what I'd really be if I were in the Star Wars universe.  I love the clones, especially the commandos, a lot, but as much as I do love them for me there is only one job in the SW universe that has really stood out as being a great job for me.  Having grown up with the original trilogy and the X-Wing game series (which I maintain is one of, if not the, best Star Wars game series of all time) it seems right that I'd have to go for being a Rebel Pilot if I was able to live in the Star Wars universe.  Thinking hard about it, I'd probably start off as an X-Wing pilot then switch to the B-Wings once they come into service.  I realise this is probably a bit predictable for me, but

So, what about the rest of you.  If you had a chance to live in the Star Wars universe, what could you really see yourself doing?

General Star Wars / Star Wars Detours
« on: February 24, 2011, 06:09:13 PM »
So, any guesses as to what the new trademark requests LucasFilms has filed are?

I'd say it looks to be some new video game (not sure if its the as of yet unnamed Kinect title due out later this year), and LucasFilm is obviously covering itself with merchandising with the second trademark request.

Clone Wars Era / Lego Star Wars III: The Clone Wars
« on: February 22, 2011, 05:59:52 PM »
So, next month a new Lego Star Wars game comes out claiming to be the biggest yet.  As the name suggests, it follows the Clone Wars, however this isn't just the animated TV series but also select scenes from the movies as well.  I've been looking into the game trying to find out as much as I can (being a big fan of the previous Lego Star Wars games) and as the demo came out on Xbox Live today for Gold members I've now got quite a bit to talk about.

So, first of all, what improvements can we expect?  Well, I've not played any other Lego games other then the Star Wars ones, so I don't know how much is already in other games, but it looks like there is a new rendering engine in use as everything is a lot shinier.  The character models have been re-done as well as I've noticed Jango Fett's helmet is a lot rounder in the preview videos then in the previous games.

Like previous Lego games, it has the same wordless humour that has defined the series and like the newer ones it has the split-screen mechanic where its one screen when together and split when apart.  However, in this game they're also expanding on that mechanic with 'Scene-Swap' whereby 2 characters can be playing through 2 completely different parts of a level, and after holding a button for a set amount of time you can switch between them.  This is actually a key part of many puzzles, whereby the actions of one character in one scene will open the way for another character in another scene.

Also expanded upon are the force abilities and combat abilities.  For Jedi, not only do you now get to manually control an object you're moving with the force (along a pre-set course) you can also now throw your lightsaber at objects.  For characters with blasters, it looks like you get to use a grappling hook to pull certain objects, sometimes to release objects a Jedi can then use in a puzzle.

Space battles are back and now bigger then ever.  Unlike before where a battle would be broken down into multiple parts, from what I've seen so far the battles are now just one part and have been made multi-layered so you can go up and down to different layers at will using boost pads.  On top of that, there are also parts where you can land and jump out and fight on foot to, for instance, activate a torpedo dispenser.  Coincidentally, the torpedo dispensers have also received an upgrade now fully stocking you when you fly over rather then forcing you to wait as it fills you up one by one.

How about the story?  Well, as mentioned it features not only the TV show (only first 2 seasons though) but also select scenes from the movies (like the Battle of Geonosis from the execution arena onwards has been shown in the preview vids).  The game is supposed to be featuring a total of 16 locations spread over at least 20 levels.  The ones I know from the website so far are: Geonosis, Malastare, Rugosa, Naboo, Maridun, Tatooine, Rishi moon, Vassek and The Malevolence.

What about the demo?  Well, the first thing that struck me is that the animations are much more fluid and the game seems to run much more smoothly then before.  Lightsaber attacks just feel better to perform as well which may sound weird but its not really something I can explain well.  I noticed that lightsaber slam attacks leave dents (just textures really) in the floor when you hit, which I thought was a nice little touch.

The 2 levels featured are Destroy Malevolence and Shadow of Malevolence (I know SoM comes first in the show, but this is the order they have it in the menu).  In Destroy Malevolence you get a good feel for what a Jedi level is as well as how features such as scene-swap and the new force and enhanced abilities work.  it also shows you how puzzles have changed, so for instance the protocol droid panels no longer work like astromech panels as while the astromech ones are just a 'press a button and you're done', the protocol droid panels now require you to follow the pattern it shows when you activate it.  I found the manual force control ability they introduced to be a bit fiddly, and the camera angle caused me to take a while figuring out a puzzle as one part was hidden, but I think after a while you'd get used to it.  The lightsaber throw ability is pretty simple as you just hold down the attack button and move the cursor that appears (in console versions at least) to the target where it'll then lock on if its a key target.  There are also a couple of times where the Jedi logo appears letting you perform an extra-special Jedi move like cutting a hole in a panel (with the path of the lightsaber during the cut controlled by you).

Shadow of Malevolence shows you how a space level works, and your first thought will be on just how big it is, but trust me when I saw its even bigger then you think.  I can't really say much more then I've already said in the rest of the post, other then there is now a speed boost function that you can activate at will.  The camera angle seems to have been lowered from the previous games so you now look level with the ship (much like in the asteroid field sections of Falcon Flight in LSW II/TCS) rather then from above at an angle.

The one part I haven't mentioned yet that is probably the most exciting is the new 'ground battles' mode.  In this game mode you will play in a mixture of Real-Time Strategy and Third-Person Action (think Brutal Legend, for those that have played it).  So, the way this work is that you have your character (Jedi for the Republic, from the looks of the previews, not sure about the CIS) and you go around the battlefield with this character and can attack and interact like normal, but you can also create bases where you start with a central outpost structure and then have various pads to build cannons, air supply pads which drop vehicles or barracks which deploy clone squadrons.  You can then manually take over a vehicle or lead a Clone squadron into battle and order them around the battlefield.  If you do enough damage to an enemy building you can also take it over with your character instead of destroying it and use it against the enemy (the preview showed this for a cannon, don't know about other buildings).

To add another layer of strategy, you also get gold and silver building (no idea how to get them, I'm presuming some form of ranking or upgrade system) whereby only certain types of attack will cause damage.  Silver buildings I believe can only be damaged by heave vehicle fire (like AT-PT, AT-TE and probably turbo-tank as well), while gold buildings I believe require rapid-fire attacks like that of a squadron of Clone troopers all firing in quick succession.

So, it looks like a lot to look forward to, and I'm now quite tempted to pre-order it.  If I don't though it will definitely be a game I'll look at getting at some point.  I feel a little disappointed that the ground battles mode wasn't in the demo, nor that there were any clone levels (Like Rookies which I know is included judging by the achievements), but having played the Lego games from the start I have confidence Travelers Tales will get it right.

PC and Console Gaming / Battlefield 3
« on: February 05, 2011, 10:04:27 AM »
Yesterday we saw the first teaser trailer for Battlefield 3:

Before you all go pre-ordering, Battlefield 3 Limited Edition is on its way with 4 BF2 maps included in a map pack called Road to Karkland.  It supposedly contains the maps Strike at Karkand, Wake Island, Road to Jalalabad, and Gulf of Oman.  I'm not sure from the article if its LE only or available in the full game, but they mention that BF2 weapons and vehicles, unique rewards and new achievements/trophies will feature as well.  The maps will be LE only at first, then available to buy for all later on.  We'll have to wait until GDC at the end of this month to find out more.

Regardless of what it contains, BF3 LE pre-order is guaranteed for me, when it is announced and becomes available.  And I hope this offer of a free BF3 t-shirt when pre-ordering through extends to the UK as well (or at least is part of the Limited Edition offer).

Oh, and don't forget to check out the official website:

Plus there is this fansite which is updated regularly with new info and has lots of competitions.

PC and Console Gaming / What did you play today?
« on: January 28, 2011, 07:22:00 AM »
I thought with the success of the What Happened Today and What are you listening to threads, and given how many gamers we have here, it would probably be worth starting a thread for everyone to share what they've been playing, regardless of platform.

To start off, this morning I've played a little Command and Conquer: Tiberian Sun.  I'm hoping to play through all the Tiberium series of CnC games as the last I've played is CnC 3 (despite having already bought CnC 3: Kane's Wrath and CnC 4), and so I want to get the complete story (even though I haven't yet completed CnC 1).

My copy of TS is part of the The First Decade pack, but those who don't have the pack and want to play some CnC will be pleased to know EA have slowly started releasing CnC games as free downloads on the CnC website.  You can currently get CnC (Tiberian Dawn), Red Alert and Tiberian Sun for free (note: They've been taken from the TFD pack so they will work on new copies of Windows, like the copy of Windows 7 I'm running it on).

Yesterday I also played a couple of demos, namely the Mini Ninjas demo (saw a copy for Xbox 360 in a sale yesterday and thought I'd remind myself what its like to help decide if I should go for it), and the Bulletstorm demo (in which I raised my high-score to just short of 12,000 points! :D ).

Republic Commando Game / RepCom level videos
« on: January 06, 2011, 12:58:03 PM »
I know there are likely a ton of these out there, but I'm recording each level of RepCom on my Xbox 360 and putting the videos onto YouTube.

The upload process is taking a little longer then I'd like, so I've got a bit of a backlog, but so far I've manged to get 4 videos up (plus a sort-of test one I did a while back).  I've put them all into a playlist, and I'll link each individual video here.

A couple of things to note with them is that firstly my disk is a little scratched so sometimes voices/sound effects won't load, secondly as I'm playing this on my Xbox 360 the Xbox emulator doesn't seem to show some textures properly, thirdly I can only record in SD so don't expect really high-quality videos, fourthly the instant load times you see is just me cutting them out, and finally some of the levels will have to be split-up in order to fit in the 15 minute limit YouTube has.

Update: I've added a link to the game on Steam in the description, and it appears I've now passed whatever condition YouTube has to upload videos longer then 15 minutes so multi-parters are no longer necessary after the "Advance to the Core Ships" one.




Level 1 "Extreme Prejudice"

Level 2 "Infiltrate the Foundry"

Level 3 "Destroy the Factory"

Level 4 "Advance to the Core Ship" part 1

Level 4 "Advance to the Core Ship" part 2

Level 4 "Advance to the Core Ship" part 3

Level 5 "Infiltrate the Core Ship"

RAS Prosecutor


PC and Console Gaming / Apache Air Assault
« on: October 22, 2010, 05:39:03 AM »
If you thought flying fast-jets was hard in H.A.W.X and Ace Combat, wait until you get your hands on a helicopter.  Apache: Air Assault is a new flight combat game based around the AH-64 Apache and was made with the help of Boeing to make it as realistic as possible.  There are 2 video walkthroughs on Gametrailers showing off the gameplay.

Part 1

Part 2

Its made by Gaijin Entertainment, developers of IL-2 Sturmovik: Birds of Prey, and published by Activision.  It features 16 missions, including some built to be played co-op, and features something very cool: the ability for 2 people on the same console to play as both pilot and co-pilot.

I'm likely pre-ordering a copy for its release in early November.

General Star Wars / Star Wars 3D
« on: September 29, 2010, 01:14:08 PM »
Its official, Star Wars is going 3D with Episode I expected for release in 2012.

General Star Wars / Dead Ringers Star Wars sketches
« on: September 22, 2010, 04:59:40 AM »
A while back there was a TV show here that I loved called Dead Ringers.  It featured a few impressionist comedians making fun of mostly politicians and celebrities, but also there were a few Star Wars sketches in there.  I was thinking about them this morning, and decided to look them up on YouTube.  Here are the ones I've managed to find:

Obi-Wan buys a car

Special edition directors cut directors edition cut special edition edition dvd

Star Wars/Harry Potter/Lord of the Rings mix

The Jedi exposed

Clone Wars Era / The Clone Wars Adventures
« on: June 01, 2010, 05:36:56 PM »
Sony Online Entertainment have just announced what appears to be a new MMO based upon the Clone Wars TV series.

Its due for release later this year, and I'm interested to see more before making a decision about it.

General Star Wars / Ep V Xbox Live Avatar Items
« on: May 20, 2010, 05:07:19 AM »
To celebrate the 30th anniversary of The Empire Strikes Back, LA has put up a load of avatar items on Xbox Live which are as follows (spoiler tags contain images):

Imperial Snowtrooper Helmet (male + female) - 160 MS points

Imperial Snowtrooper ful suit (male)
Imperial Snowtrooper full suit (female) - 320 MS points

C-3P0 suit (male) - 320 MS points

Leia Hoth suit (female) - 160 MS points

AT-AT pilot suit (male)
AT-AT piot suit (female) - 320 MS points

Han Solo Hoth outfit (male) - 160 MS points

Rebel Snowspeeder pilot (male)
Rebel Snowspeeder pilot (female) - 320 MS points

Boba Fett Mando armour (male)
Boba Fett Mando armour (female) - 400 MS points

Boba Fett Mando helmet (male + female) - 240 MS points

Chewbacca Wookie costume (male)
Chewbacca Wookie costume (female) - 320 MS points

Bossk Trando suit (male)
Bossk Trando suit (female) - 320 MS points

Lando suit (male) - 160 MS points

Yoda cap (male + female) - 80 MS points

Tauntaun pet - 240 MS points

Yoda green lightsaber prop - 400 MS points

Republic Commando Game / Last chance to play RepCom on Xbox Live
« on: February 10, 2010, 06:51:07 PM »
Just found that on April 15 Microsoft are shutting down Xbox Live for all original Xbox titles.  This means that after April 15 all of us with RepCom for the Xbox won't be able to play it online, so lets actually do this get-together we talked about before.  Bungie are organising one for Halo 2, so why can't we get one set-up for RepCom.  We've still got around 2 months to do this, so lets pick a date we can all play and then have fun.

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